In an Export plug-in, I need to read in the destination file path from scripting parameters. Often, the character at exportPath[0] is junk and not an actual part of the path (hence the check). Recently, this junk has actually been alphanumeric characters. I can write a more accurate platform-dependent workaround, but would prefer an actual solution. As a note, this happens whenever I use PIGetStr, not just in the case of reading filepaths.
Is there a standard way to handle this behavior?
Example:
case keyFilePath:
{
Str255 exportPath;
PIGetStr(token, &exportPath);
byte offset = 0;
if(!isalpha(exportPath[0]))
offset = 1;
strcpy_s((char*)gDestination, 256 - offset, (char*)exportPath + offset);
DescParams->playInfo = 0; //Don't pop dialog.
break;
}
Result in exportPath: Ec:\temp\assets\textures\brick_stacked_tile_01_SpecColor_gradients.dds
Expected: c:\temp\assets\textures\brick_stacked_tile_01_SpecColor_gradients.dds