I want to request an estimate for a simple plugin, but I don't know how to explain the math involved to a developer who is not so graphically curious as I am.
I pushed the limits of my brain trying to reproduce the core of an idea for a photoshop filter, which happened to be ALMOST the same than the high-pass filter.
Mine just happens to work better if the high-pass is based on "Median" instead of "Gaussian Blur". That alone made my filter request explanation to be reduced in one whole page. (there was 10 layers with different blending modes and grouping to get it! hehe)
Now, do you know the Math behind the High-Pass? either SDK language or regular Math.
Can you show me how it would be calculated with Median instead?
Also, if you know how to do it, feel free to estimate the cost for me
I'm trying to kind of reproduce the manual unsharp mask technique, but creating the layers for the user.
If that filte works with smart objects, that'd be it, because there are the mask and the opacity already. If it won't work with smart objects, it needs to create the median-ed layer below and a mask.
Thanks!